Masters of hero wars
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 Strategy, tactics, battle plan: basic. Empty Strategy, tactics, battle plan: basic.

Sun 5 Jun - 3:52
Philosophy of the guild "Masters of hero wars" of the guild war.
Regarding the "Guild Wars"
Dear companions,
Communication is the key to victory.
Strategy :
Beginner's guide, basic strategy.

1) Why should you NEVER attack an enemy you have no chance of defeating? --- Because you helped the enemy. When you lose to an enemy stronger than you, they will start the next fight with their heroes' energy bar filled. Your ally who was supposed to attack him will not be able to beat him because of you.
- Because if you attack an already weakened enemy, he will take advantage of your fight to heal himself and in this case help you too.
You are more useful not attacking, than attacking.
A weaker player must never attack the "academy of mages", the "lighthouse", the barracks and especially not the bridge! By attacking the bridge, you boost the enemy titans and you will lose on the war.
The leader of the guild, has a full board with the strength of heroes and titans from all as well as the composition of the teams. The plan is studied in the smallest details.

2) Why shouldn't you choose your target yourself? You think you are doing the right thing by eliminating an enemy! You think you've done your part of the job. But in fact it is the opposite, you sabotage the battle plan and you help the enemy. Why ?
Because if you eliminate a weak target, your weaker ally can no longer attack, and the guild loses points.

You have the freedom to choose all your targets in the arena or elsewhere.

The leader has a table with the strength of the titans and heroes of each fighter. The attacks are carefully studied. We are also discussing this privately with those affected.


3) Guild warfare is not a training ground. You may say to yourself, "I'll give it a try". Well no, you can try in the arena. You can contact all players to compete against them in the chat. You can also organize tests in the guild channel. But you can't do your tests in the guild war. The other 19 players are not at your service, by acting this way you lose the whole team.


4) The guild war is based on destroying the bridge. Fighters who can fight on the bridge in the gold league are less than 0.1% of the server. . I take this opportunity to thank them once again for choosing our guild and helping all of us players.
Most newbies get frustrated waiting, and rush to the mage academy, the barracks, the lighthouse, or even the bridge. These are impulsive suicide attacks that cause the guild to lose. Indeed, we count on the less strong to get valuable points on the less well guarded buildings, behind the bridge.
Either wait for Kyoshiro and the others.
Either you increase your strength to be part of the elite of the server.
Either you can join a league of a lower level to be able to destroy the bridge yourself.

That's why the strategy is to put all the strongest teams of heroes in front, in the academy of mages, the lighthouse and the barracks. So if the team can't cross the bridge, they can't beat the strongest in front either. In this way the opposing team is blocked and does not score points.
 
This is how you have won several times 1200 to 0

By fighting who do not respect these 4 base points, does more damage to his team than any enemy. It's like scoring against his side several times in the same football match.

Thank you  Smile
I am available to talk about it.
Have fun  Smile
Istreelc.
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